Bassem [Bear] Dahdouh: Esports Event Manager and Tournament Director Résume/Experience

Greetings! My name is Bassem [Bear] Dahdouh! 

I stream pretty regularly on twitch with games like Mario Kart, Ring Fit Adventure, Super Smash Bros., horror games, and more:

For those wondering how to contact me for business inquiries, feel free to contact via

Here’s my bio:

Bassem [Bear] Dahdouh has been involved in competitive gaming for nearly his entire life, starting at the grassroots level at an early age in the Middle East where he learned about fighting games at the arcade and helped organize tournaments for his friends. Over the last five-plus years, Bear has been at the forefront of the competitive esports events industry, organizing everything from local 20-person tournaments in Las Vegas to the world-renowned Evolution Championship Series (Evo), where he served as Tournament Director, featuring a pool of more than 10,000 competitors.

Bear gained invaluable experience across a variety of games and genres, including Fortnite, PUBG, Hearthstone, League of Legends and Overwatch, while working for the esports platform He has also made a name for himself in the fighting game community as Tournament Director for Genesis (largest Super Smash Bros. winter major), CEO (Community Effort Orlando), COMBO BREAKER, DreamHack, GameTyrant, and a number of other regional and national esports events.

2020 (COVID-19 delayed or cancelled many events)





2014 & 2015


Payout & Percentages for FGC Tournaments

BearUNLV payouts percentage panda global

One of the most common questions I get from new tournament organizers in Smash Bros, Pokken Tournament, and some FGC is “How do I setup payouts? Is there a set %? Everything is different I’m a bit confused.”

First off, a few things to consider:

1. This is my opinion and not the only way to have it setup, but hopefully this helps.

2. Always have your payout procedure & percentages in writing when posting the event to various outlets.

3. Make sure you ensure that 1st place doesn’t get shafted; hard work should be rewarded.

4. The talent pool of a tournament shouldn’t affect your payouts mid tournament, you should set it in advance and prepare for any number of people inbound.

5. If there’s a pot bonus, make sure you indicate how it’s being distributed.

6. If you change anything (which I don’t recommend if you are have a large number of people payed & signed up), make sure you let people know via all means of communication tools you’re equipped with (Facebook, Twitter, YouTube, blog, Vine, Snapchat, or whatever you can use to get the message out there).

Now to my recommendations for percentages based on number of entrants:

Less than 32 players; Top 3
1st 60%
2nd 30%
3rd 10%
[Pretty standard local payout]

33 to 128 players; Top 4
1st 55%
2nd 27%
3rd 13%
4th 5%

129 to 512 players; Top 8
1st 50%
2nd 25%
3rd 12%
4th 7%
5th 2% & 2%
7th 1% & 1%

512+ players; Top 16
1st 50%
2nd 25%
3rd 12%
4th 7%
5th 2% & 2%
7th 1% & 1%
9th venue fee + entry fee (x4)
13th venue fee (x4)
[After taking out the 9th & 13th payouts, divide up the rest of top 8 with remaining funds]

You’re more than welcome to adjust & use whatever payout you choose. I hope this helps people as a blueprint.