Tournament Burnout & Why It’s Okay to Find Your Pace

sleepy-bear

I may not be the Smash Bros illuminati elite, but I definitely notice the difference between the amount of tournaments in the Smash Bros community. The growth has been extraordinary. I remember back before Smash Bros went wild I begged for tournaments & the only ones that were going on were the ones I hosted. Granted this was early 2000s in Saudi Arabia in Aramco (an American community in Dhahran), it had that grassroots feel, well there wasn’t any grass…so more like sand box beginnings.

Anyways, fast forward past my move to the USA and after my hiatus from being involved in the Smash Bros community and more importantly the years since 2014. When I finally had time to breathe and look into the Smash Bros community again while at UNLV (University of Nevada Las Vegas), I got the Smash Bros bug to get back involved into the community. I had no idea I’d be where I am today and honestly appreciate & cherish each day as some people in the Smash 4 community look up to me, which I’m a short guy so I appreciate it.

More importantly to get to the point of this post, tournament burnout is apparent and I see people projecting their emotions through their performance at tournaments & their social media interactions. Most professional sports organizations have an off season & that’s how we grew up. NFL takes a few months off between playoffs & Spring, NBA takes the summer off, and MLB has winter to hibernate. Competitive Smash Bros does not have an off season. For professionals who are in it to win every big prize they can, currently there is almost 2 large tournaments a month and much more if you factor in games a player competes in, invitationals, EXPOs, conventions, and local tournaments.

Before I ramble on too much, I just wanted to say I’m truly happy to see so much activity in the competitive Smash Bros community, but also that it is perfectly fine to go at your own pace. Also your pace is not the same as someone else’s pace, do what you feel is right and remember to put your priorities first. If you believe that going to only one national a month is enough while you practice and attend locals to test your might, that’s completely fine and anyone giving you crap has no idea how you feel and forgot that person.

You are the most important person to worry about in your competitive endeavours, and it’s important to remember to find your own pace.

Thank you for taking your time to read this and I love you buddy. Don’t fret about making it to everything. Make it to what you feel would be best for you.

Lots of love & luck from Vegas,
Bear

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Payout & Percentages for FGC Tournaments

BearUNLV payouts percentage panda global

One of the most common questions I get from new tournament organizers in Smash Bros, Pokken Tournament, and some FGC is “How do I setup payouts? Is there a set %? Everything is different I’m a bit confused.”

First off, a few things to consider:

1. This is my opinion and not the only way to have it setup, but hopefully this helps.

2. Always have your payout procedure & percentages in writing when posting the event to various outlets.

3. Make sure you ensure that 1st place doesn’t get shafted; hard work should be rewarded.

4. The talent pool of a tournament shouldn’t affect your payouts mid tournament, you should set it in advance and prepare for any number of people inbound.

5. If there’s a pot bonus, make sure you indicate how it’s being distributed.

6. If you change anything (which I don’t recommend if you are have a large number of people payed & signed up), make sure you let people know via all means of communication tools you’re equipped with (Facebook, Twitter, YouTube, blog, Vine, Snapchat, or whatever you can use to get the message out there).

Now to my recommendations for percentages based on number of entrants:

Less than 32 players; Top 3
1st 60%
2nd 30%
3rd 10%
[Pretty standard local payout]

33 to 128 players; Top 4
1st 55%
2nd 27%
3rd 13%
4th 5%

129 to 512 players; Top 8
1st 50%
2nd 25%
3rd 12%
4th 7%
5th 2% & 2%
7th 1% & 1%

512+ players; Top 16
1st 50%
2nd 25%
3rd 12%
4th 7%
5th 2% & 2%
7th 1% & 1%
9th venue fee + entry fee (x4)
13th venue fee (x4)
[After taking out the 9th & 13th payouts, divide up the rest of top 8 with remaining funds]

You’re more than welcome to adjust & use whatever payout you choose. I hope this helps people as a blueprint.

Best,

Bear

CEO 2016 Smash 4 Wii U Ruleset Graphic

CEO2016_Smash4_Ruleset_Panda-Global-Bear.png

Above is the CEO 2016 Super Smash Bros for Wii U (Smash 4) Ruleset in a nice high resolution image by Panda Global’s KTH.

Check out Keith (Panda Global @PG_KTH here: https://twitter.com/PG_KTH

I asked KTH to make this so that any TO that is in need has a nice easy to read printable ruleset. (Minor changes/edits may happen; if they do I‚Äôll adjust the image accordingly with the help of my trusted graphic designers). Note that CEO, they’re allowing wireless controllers with a strict desync policy to avoid any delays.

This is approved by Alex Jebailey and we appreciate his support. We did this out of courtesy to the Smash 4 scene and wanted to ensure every TO, player, commentator, and spectator has easy access to something visual for the CEO 2016 Ruleset.

I hope this is of use for some people. If you need a high resolution emailed to you, just DM on Twitter and I’ll send it to you.

Be sure to register for CEO 2016! Follow the link below!

http://ceogaming.org/ceo2016register

Best,

Bear

EVO 2016 Smash 4 Wii U Ruleset Graphic [unofficial]

EVO2016_Smash4_Ruleset_Panda-Global-Bear.png

Above is the EVO 2016 Super Smash Bros for Wii U (Smash 4) Ruleset in a nice high resolution image by Panda Global’s KTH & Wolfiisair.

Check out Keith (Panda Global @PG_KTH here: https://twitter.com/PG_KTH

Check out Wolfii (Panda Global) @PG_Wolfiisaur here: https://twitter.com/PG_Wolfiisaur

I asked them to make this so that any TO that is in need to go by the EVO 2016 Smash 4 Ruleset has a nice easy to read printable ruleset. (Minor changes/edits may happen; if they do I’ll adjust the image accordingly with the help of my trusted graphic designers)

This is unofficial we did this out of courtesy to the Smash 4 scene and wanted to ensure every TO, player, commentator, and spectator has easy access to something visual for the EVO 2016 Ruleset.

I hope this is of use for some people. If you need a high resolution emailed to you, just DM on Twitter and I’ll send it to you.

Best,

Bear

ICYMI: Thank You for Genesis 3

ICYMI = In Case You Missed It

I thought I’d repost my Reddit thank you in my blog:

https://www.reddit.com/r/smashbros/comments/41lvb4/thank_you_all_for_genesis_3_from_bear/

(Also on Reddit I’m u/BearLAShz and u/BearUNLV; I’ll use u/BearUNLV from now on though)

Genesis 3’s Wii U TO, Bear here:

Thank you all so much for taking time out of your lives to come to play a video game competitively about characters bashing their bodies to high percentages.

SSB64, Wii U, and Melee. Y’all were phenomenal.

Everyone was amazing to meet and I had the pleasure to be your Wii U TO for the weekend. I hope to improve any way I can for any future events I may be your TO for.

Greatly appreciate every single volunteer for giving your time to help make this a success. Without you, we couldn’t have done it and I hope Top 8 Sunday was a great reward of itself. I’m still shaking from all of it.

Please thank all the staff from Showdown for a wonderful stream production, the crew worked so hard to deliver something magical and I’m damn proud to have helped.

Huge thank yous to Boback, Sheridan, and David who believed in me to take on TOing a ~1,100 Wii U event. I’m very humbled to have accomplished this and looking forward to seeing y’all soon enough better improved as well.

Safe journeys back home everyone, Bassem “Bear” Dahdouh

Genesis 3 Crew Battle Ruleset

G3_logo

Genesis 3 Smash 4 Crew Ruleset:
­ 5 players must be selected and will be locked before a region battles (must be from the official mains & subs list) all 5 players are locked to 1 character per round (Region Vs Region) and captains must share whom those are at the before the region battles

­ Each crew may select their lead player. If an agreement on starting match cannot be made, a double blind pick may be called.

­ The first round is played out normally like the first round of a singles game. 3 stocks, time limit is off.

­ The first stage must be agreed upon a starter stage from the Genesis 3 Crew Battle Starters

¬≠ The losing crew selects a new player. The winning team bans a stageÕĺ the losing team¬†counterpicks stage.

­ The winning player starts the game by SDing to the number of stocks he finished with previous game.

­ This continues until one crew runs out of players.

Coaching: There will be no coaching allowed during a game. Players may having coaching between games. Players are always allowed 3 minutes between games for this purpose in addition to ordinary time constraints.

Smash 4 Genesis 3 Crew Battle starters:
Battlefield
Town & City
Smashville

Smash 4 Genesis 3 Crew Battle Counterpicks:
Final Destination